Green Man
The Green Man, or Horned God, is a nature spirit with a tree-like body and antlers on his head and hooves on his feet. He comes in three color variants. A green-brown, silver, and dark.
Green Man Model Info
version 1.0.0
greenman.fbx
greenman_lo.fbx
greenmanStaff.fbx
greenmanStaff._lo.fbx
Levels of Detail
greenman.fbx
LOD0 18,290 tris
LOD1 9,456 tris
LOD2 4,518 tirs
LOD3 1,914 tris
greenmanStaff.fbx
LOD0 1,422 tris
LOD1 352 tris
LOD2 160 tris
LOD3 80 tris
Note: The low res versions start at LOD1, otherwise they are the same.
Green Man Materials
6 standard PBR materials
2 Particle materials
17 Textures
Green Man Texture maps
3 4096 x 4096 color variants
1 4096 x 4096 normal map
1 4096 x 4096 ambient occlusion map
1 4096 x 4096 metal map
3 2048 x 2048 color variants
1 2048 x 2048 normal map
1 2048 x 2048 ambient occlusion map
1 2048 x 2048 emissive map
1 512 x 512 particle map
1 1024 x 1024 particle map
Green Man Animations
Green man uses Unity's generic rig.
18 animations with root motion (_RM)
12 animations with no room motion for scripted motion (_legacy)
12 in-place animations
To view animations use the following key commands:
Walk w
Walk left a
Walk right d
Run shift-w
Run left shift-a
Run right shift-d
Jump spacebar
Idle animations play randomly with now keyboard input.
Get hit mouseclick
Get hit hard 8
Die 9
Aggressive twirl 1
Dodge back 2
Dodge left 3
Dodge right 4
Attack with staff 5
Headbutt attack 6
Cast magic 7
Turn Left z
Turn right c
To view the stalk animations switch out the stalk animations out with the walk animations in
the walk blend tree in the animator controller.