You imported your animation into Unity. Here are a couple of things you can do with it inside Unity.
Duplicate an animation in Unity so you can unlock the animation for editing. ctrl-d (pc) cmd-d (mac)
You imported your animation into Unity. Here are a couple of things you can do with it inside Unity.
Duplicate an animation in Unity so you can unlock the animation for editing. ctrl-d (pc) cmd-d (mac)
Unity’s generic rig is great for characters that do not conform to the humanoid skeleton structure, and also has its own dedicated animations.
Using root motion in Unity can be finicky and sometimes it is difficult to find what is causing the issue in your character. Here are some some guidelines to setting up your character with the generic rig to use animation that works for the most part. I am currently using Unity 2021.3.19f1.
How to fix your creatures or characters in Unity when they appear in a solid magenta color.
Read MoreLeave a comment with your animation, and or creature requests you would like to see in future Unity Asset Store releases.
Here are a couple of hires Zbrush models that I am working on. The Arch Demon is new, and the female Cyclops Demon is a model that I started awhile ago and decided to work on it again. I am making both male and female versions of this.
What’s new:
Added root motion to all animations, and added the following new animations.
Turn right 90 degrees
Turn left 90 degrees
Dodge left
Dodge right
idle stretch
re-named Scoot back to Dodge back
Here is a new creature that I am working on “Spirit Pig” for the Unity store.
Read MoreI am currently re-working my Blackchin Designs 3D modeling site.
Should be back up soon!