Urban Succubus
The Urban Succubus is a female winged-demon that hangs out in large cities. It comes in three texture variants. The default texture is red. The other variants are pale and dark. The Urban Succubus now has a human form as well as the demon one.
Urban Succubus Model Info
Version 2.0.1
Models
urbanSuccubus.fbx
Levels of Detail (All meshes)
LOD0 27,902 Tris
LOD1 13,004 Tris
LOD2 6,821 Tris
LOD3 2,354 Tris
Urban Succubus Textures
18 2048 x 2048 PBR textures (demon body, human body, hair)
7 2048 x 2048 legacy textures (demon body, human body, hair)
3 1024 x 1024 PBR textures (eyes)
1 1024 x01024 legacy textue (eyes)
1 512 x 512 texture (eyelashes)
Urban Succubus Materials
3 PBR materials
3 Legacy materials
Urban Succubus Animations
22 animations with root motion "_RM"
22 animations that need to be scripted for motion "_legacy"
13 animations in place (eg. idle animations)
Note: you can view the animations in urbanSuccubus.unity by using the following keyboard shortcuts.
dodge back …………..….….…1
dodge left ………………..….….2
dodge right …………………….3
attack punch …………………..4
attack jab ………….………….....5
attack snap kick ………………6
attack side kick ………………..7
get hit...............……… left mouse click
get hit hard .........…….......…..8
die …………………………………….9
fly .…............……......…...shift w
fly attack ...........................0
fly left ........................shift a
fly right ......................shift d
fly get hit ………….right mouse click
fly die .…..................…….... p
idle stand.................. default
idle yawn..............….. random
idle agitated …...….. random
idle look around …. random
idle arms folded …. random
idle stretch wings ….random
idle rub head ……….. random
land (transition from fly)
take off (transition to fly)
walk …........................…..... w
walk left …......................... a
walk right …....................... d
jump................…....spacebar
Run and Fly are played randomly
run …………………………… shift-w
run left …………………….. shift-a
run right ………………….. shift-d
turn left ………………………. z
turn right …………………….. c
Note: Agressive animation plays after the player is hit, or attacks.